GM Hook Definitions¶
Unique hook names: 67 Occurrences: 68
Hook List¶
CanDriveCanPlayerBecomeClassCanPlayerBecomeFactionCanPlayerEnterVehicleCanPlayerInteractItemCanPlayerLoadCharacterCanPlayerSuicideCanPropertyCanToolDatabaseConnectedDoPlayerDeathDrawDeathNoticeDrawVignetteGetEntityDisplayTextGetFallDamageGetGameDescriptionGetPlayerDeathSoundGetPlayerPainSoundGetTargetIDLinesHUDDrawTargetIDHUDPaintHUDPaintBackgroundHUDPaintCurvyHUDShouldDrawInitializeInitPostEntityMoveOnClientCachedOnDatabaseTablesCreatedOnEntityCreatedOnPauseMenuShowOnPlayerItemActionOnPlayerItemTakePlayerBindPressPlayerCanHearPlayersVoicePlayerDeathSoundPlayerDeathThinkPlayerDisconnectedPlayerEndVoicePlayerHurtPlayerInitialSpawnPlayerLoadoutPlayerReadyPlayerSetHandsModelPlayerSpawnPlayerSprayPlayerStartVoicePlayerThinkPlayerUsePostDrawTranslucentRenderablesPostRenderCurvyPreDrawOutlinesScalePlayerDamageScoreboardHideScoreboardShowSendDeathNoticeSetupMoveShouldDrawVersionWatermarkShouldDrawVignetteShouldSendDeathNoticeShowHelpShowSpare1ShowSpare2ShowTeamShutDownStartCommandThink
CanDrive¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:805
CanPlayerBecomeClass¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:141
Fired by (hook.Run)¶
gamemode/framework/libraries/sh_class.lua(line 159)
CanPlayerBecomeFaction¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:132
Fired by (hook.Run)¶
gamemode/framework/libraries/sh_faction.lua(line 183)
CanPlayerEnterVehicle¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:595
CanPlayerInteractItem¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:178
Fired by (hook.Run)¶
gamemode/framework/meta/sh_item.lua:333
CanPlayerLoadCharacter¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:145
Fired by (hook.Run)¶
gamemode/framework/networking/sv_networking.lua:354
CanPlayerSuicide¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:590
CanProperty¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:722
Fired by (hook.Run)¶
gamemode/modules/containers/libraries/cl_containers.lua:36gamemode/modules/containers/libraries/cl_containers.lua:56gamemode/modules/containers/libraries/sv_containers.lua:270gamemode/modules/containers/libraries/sv_containers.lua:277gamemode/modules/containers/libraries/sv_containers.lua:310gamemode/modules/containers/libraries/sv_containers.lua:317gamemode/modules/doors/core/sh_doors.lua:81gamemode/modules/doors/core/sh_doors.lua:129gamemode/modules/doors/core/sh_doors.lua:204gamemode/modules/doors/core/sh_doors.lua:234gamemode/modules/doors/core/sh_doors.lua:267
CanTool¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:759
DatabaseConnected¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:301
Fired by (hook.Run)¶
gamemode/framework/libraries/thirdparty/sv_mysql.lua:775
DoPlayerDeath¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:24
DrawDeathNotice¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:349
DrawVignette¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:161
Fired by (hook.Run)¶
gamemode/framework/hooks/cl_hooks.lua:157
GetEntityDisplayText¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:311
Fired by (hook.Run)¶
gamemode/framework/libraries/cl_elements.lua(line 493)gamemode/modules/recognition/libraries/cl_recognition.lua:84gamemode/modules/recognition/libraries/cl_recognition.lua:310
GetFallDamage¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:692
GetGameDescription¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:683
GetPlayerDeathSound¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:135
Fired by (hook.Run)¶
gamemode/framework/hooks/sv_hooks.lua:118
GetPlayerPainSound¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:165
Fired by (hook.Run)¶
gamemode/framework/hooks/sv_hooks.lua:129
GetTargetIDLines¶
Defined at¶
gamemode/framework/libraries/cl_elements.lua(line 376)
Fired by (hook.Run)¶
gamemode/framework/libraries/cl_elements.lua(line 387)
HUDDrawTargetID¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:203
HUDPaint¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:307
Listeners (hook.Add)¶
gamemode/modules/zones/libraries/cl_debug.lua:502gamemode/modules/zones/libraries/cl_editor.lua:1265
HUDPaintBackground¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:123
HUDPaintCurvy¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:240
HUDShouldDraw¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:222
Initialize¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:12
Listeners (hook.Add)¶
gamemode/framework/libraries/sv_version.lua:57gamemode/framework/libraries/thirdparty/cl_gfonts.lua:93
InitPostEntity¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:149
Listeners (hook.Add)¶
gamemode/framework/util/util_store.lua(line 832)gamemode/modules/mapscene/hooks/sv_hooks.lua:42gamemode/modules/zones/libraries/sv_persistence.lua(line 132)
Move¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:469
OnClientCached¶
Defined at¶
gamemode/framework/networking/cl_networking.lua:12
Fired by (hook.Run)¶
gamemode/framework/hooks/cl_hooks.lua:101
OnDatabaseTablesCreated¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:503
Fired by (hook.Run)¶
gamemode/framework/libraries/sv_database.lua(line 174)gamemode/framework/libraries/sv_database.lua(line 186)
Listeners (hook.Add)¶
gamemode/modules/admin/libraries/sv_bans.lua:705
OnEntityCreated¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:95
Listeners (hook.Add)¶
gamemode/framework/libraries/thirdparty/sh_impr.lua:9
OnPauseMenuShow¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:352
OnPlayerItemAction¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:515
Fired by (hook.Run)¶
gamemode/framework/libraries/sv_item.lua:59
OnPlayerItemTake¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:507
Fired by (hook.Run)¶
gamemode/framework/libraries/sh_item.lua(line 316)gamemode/framework/libraries/sh_item.lua(line 319)
PlayerBindPress¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:51
Listeners (hook.Add)¶
gamemode/modules/recognition/libraries/cl_recognition.lua:328
PlayerCanHearPlayersVoice¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:554
Fired by (hook.Run)¶
gamemode/framework/hooks/sv_hooks.lua:544
PlayerDeathSound¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:117
PlayerDeathThink¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:16
PlayerDisconnected¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:656
Fired by (hook.Run)¶
gamemode/framework/hooks/sv_hooks.lua:629
Listeners (hook.Add)¶
gamemode/framework/util/util_store.lua(line 818)gamemode/modules/mapscene/hooks/sv_hooks.lua:45gamemode/modules/zones/libraries/sv_tracking.lua(line 233)gamemode/modules/zones/networking/sv_editor.lua:237
PlayerEndVoice¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:113
Fired by (hook.Run)¶
gamemode/framework/networking/sv_networking.lua:42
PlayerHurt¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:126
PlayerInitialSpawn¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:309
Listeners (hook.Add)¶
gamemode/framework/libraries/sv_version.lua:67gamemode/modules/admin/hooks/sv_bans.lua:41gamemode/modules/zones/libraries/sv_tracking.lua(line 228)
PlayerLoadout¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:233
Fired by (hook.Run)¶
gamemode/framework/core/sh_character.lua:189gamemode/framework/core/sh_character.lua:213gamemode/framework/core/sh_character.lua:238gamemode/framework/hooks/sv_hooks.lua:230
PlayerReady¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:487
Fired by (hook.Run)¶
gamemode/framework/hooks/sv_hooks.lua:462
Listeners (hook.Add)¶
gamemode/framework/util/util_store.lua(line 736)gamemode/modules/mapscene/hooks/sv_hooks.lua:41gamemode/modules/zones/libraries/sv_networking.lua(line 70)
PlayerSetHandsModel¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:291
PlayerSpawn¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:195
PlayerSpray¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:801
PlayerStartVoice¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:105
Fired by (hook.Run)¶
gamemode/framework/networking/sv_networking.lua:35
PlayerThink¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:582
Fired by (hook.Run)¶
gamemode/framework/hooks/sv_hooks.lua:578
Listeners (hook.Add)¶
PlayerUse¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:611
PostDrawTranslucentRenderables¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:315
PostRenderCurvy¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:172
PreDrawOutlines¶
Defined at¶
Fired by (hook.Run)¶
ScalePlayerDamage¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:243
ScoreboardHide¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:36
ScoreboardShow¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:24
SendDeathNotice¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:702
SetupMove¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:272
ShouldDrawVersionWatermark¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:164
Fired by (hook.Run)¶
gamemode/framework/hooks/cl_hooks.lua:176
ShouldDrawVignette¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:117
Fired by (hook.Run)¶
gamemode/framework/hooks/cl_hooks.lua:132
ShouldSendDeathNotice¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:697
Fired by (hook.Run)¶
gamemode/framework/hooks/sv_hooks.lua:703
ShowHelp¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:198
ShowSpare1¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:206
ShowSpare2¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:210
ShowTeam¶
Defined at¶
gamemode/framework/hooks/sh_hooks.lua:202
ShutDown¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:625
Listeners (hook.Add)¶
gamemode/framework/util/util_store.lua(line 729)
StartCommand¶
Defined at¶
gamemode/framework/hooks/sv_hooks.lua:402
Listeners (hook.Add)¶
gamemode/modules/animations/meta/sh_player.lua(line 336)gamemode/modules/animations/meta/sh_player.lua(line 345)
Think¶
Defined at¶
gamemode/framework/hooks/cl_hooks.lua:12gamemode/framework/hooks/sv_hooks.lua:576
Listeners (hook.Add)¶
gamemode/framework/libraries/cl_motion.lua(line 129)gamemode/modules/zones/libraries/cl_editor.lua:1221gamemode/modules/zones/libraries/cl_tracking.lua(line 173)