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Parallax Framework Documentation

Complete documentation for the Parallax Framework - a roleplay framework for Garry's Mod.

Table of Contents

  1. Introduction - Overview, features, and installation
  2. Framework Architecture - Loading sequence, file structure, and conventions
  3. Core Systems - All major framework systems
  4. Schema Development - Creating and extending schemas
  5. Advanced Topics - Database, networking, and optimization
  6. API Reference - Complete function reference
  7. Examples - Practical code examples
  8. Best Practices - Guidelines for development
  9. UI Theme Guidelines - Glass UI system, colors, fonts, and component reference
  10. HUD Elements and TargetID Tooltips - Beginner-friendly guide to custom HUD elements and tooltip lines

For New Developers

Start with Introduction to understand what Parallax is and how to get started.

For Schema Development

See Schema Development for creating your own schema.

For API Reference

Check API Reference for complete function documentation.

For Examples

Browse Examples to see practical implementations.

For HUD Tooltips

Read HUD Elements and TargetID Tooltips to learn how to add custom TargetID tooltip lines without manual drawing code.

For Admin/Usergroup Setup

Read Usergroup System for a beginner-friendly walkthrough of staff roles and permissions.

External Resources

Getting Help

If you encounter issues or have questions:

  1. Check the Best Practices section
  2. Review Examples for similar use cases
  3. Examine the framework source code in parallax/gamemode/framework/
  4. Check the HL2RP schema implementation for practical examples

Version: 1.0
Last Updated: 2026-02-02