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hook.Add Registrations

Unique hook names: 57 Occurrences: 96

Hook List


ax.zones.synced

  • gamemode/modules/zones/libraries/cl_debug.lua:528
  • gamemode/modules/zones/libraries/cl_editor.lua:1323

CalcView

CalcViewModelView

CharacterDataChanged

  • gamemode/modules/recognition/libraries/cl_recognition.lua:541

EntityRemoved

FinishMove

ForceDermaSkin

GetChatNameColor

Defined in: MODULE Definitions

  • gamemode/modules/recognition/libraries/cl_recognition.lua:216

GetPlayerDisplayName

  • gamemode/modules/recognition/libraries/cl_recognition.lua:192

HUDPaint

Defined in: GM Definitions

  • gamemode/modules/zones/libraries/cl_debug.lua:502
  • gamemode/modules/zones/libraries/cl_editor.lua:1265

Initialize

Defined in: GM Definitions

  • gamemode/framework/libraries/sv_version.lua:57
  • gamemode/framework/libraries/thirdparty/cl_gfonts.lua:93

InitLoadAnimations

  • gamemode/framework/libraries/thirdparty/sh_wiltostech.lua:3

InitPostEntity

Defined in: GM Definitions

NotifyShouldTransmit

  • gamemode/framework/libraries/thirdparty/cl_imgui.lua:57

OnCharacterVarChanged

  • gamemode/framework/interface/cl_inventory.lua:1366
  • gamemode/modules/recognition/libraries/cl_recognition.lua:547

OnConfigChanged

Defined in: MODULE Definitions

  • gamemode/modules/mapscene/hooks/sh_hooks.lua:17

OnEntityCreated

Defined in: GM Definitions

  • gamemode/framework/libraries/thirdparty/sh_impr.lua:9

OnOptionChanged

Defined in: MODULE Definitions

  • gamemode/modules/zones/libraries/cl_debug.lua:533

OnReloaded

OnSchemaLoaded

Defined in: MODULE Definitions

  • gamemode/modules/recognition/libraries/cl_recognition.lua:269

OnScreenSizeChanged

Defined in: MODULE Definitions

  • gamemode/framework/libraries/thirdparty/cl_scrcache.lua:19

OnTabMenuClosing

  • gamemode/framework/interface/cl_inventory.lua:1351

OnTabMenuOpened

  • gamemode/framework/interface/cl_inventory.lua:1357

OpenToolbox

  • gamemode/framework/interface/cl_contentsidebar.lua:24

OverrideBuildMenuBind

  • gamemode/modules/zones/libraries/cl_editor.lua:1309

player_disconnect

  • gamemode/framework/hooks/sv_hooks.lua:339

PlayerBindPress

Defined in: GM Definitions

  • gamemode/modules/recognition/libraries/cl_recognition.lua:328

PlayerButtonDown

PlayerButtonUp

PlayerDisconnected

Defined in: GM Definitions

PlayerInitialSpawn

Defined in: GM Definitions

PlayerLoadedCharacter

Defined in: MODULE Definitions

PlayerMessageSend

Defined in: MODULE Definitions

PlayerReady

Defined in: GM Definitions

PlayerThink

Defined in: GM Definitions

PlayerUnloadedCharacter

PopulateHelpCategories

  • gamemode/framework/interface/cl_help_commands.lua:108
  • gamemode/framework/interface/cl_help_credits.lua:297
  • gamemode/framework/interface/cl_help_factions.lua:142
  • gamemode/framework/interface/cl_help_modules.lua:116
  • gamemode/framework/interface/cl_help_overview.lua:100

PopulateItems

  • gamemode/framework/interface/cl_spawnmenu_items.lua:14

PopulateTabButtons

  • gamemode/framework/interface/cl_config.lua:12
  • gamemode/framework/interface/cl_help.lua:300
  • gamemode/framework/interface/cl_inventory.lua:1329
  • gamemode/framework/interface/cl_scoreboard.lua:175
  • gamemode/framework/interface/cl_settings.lua:15
  • gamemode/modules/admin/interface/cl_admin.lua:23
  • gamemode/modules/recognition/libraries/cl_recognition.lua:513

PostDrawOpaqueRenderables

  • gamemode/modules/zones/libraries/cl_debug.lua:474
  • gamemode/modules/zones/libraries/cl_editor.lua:1226

PostPlayerDraw

  • gamemode/framework/hooks/cl_hooks.lua:599

PostPopulateTabButtons

  • gamemode/modules/admin/interface/cl_admin.lua:40

PostRenderVGUI

Defined in: MODULE Definitions

PreDrawEffects

PreDrawViewModels

PreLoadAnimations

  • gamemode/framework/libraries/thirdparty/sh_wiltostech.lua:11

prone.ShouldChangeCalcView

  • gamemode/modules/sh_thirdperson.lua:270

RenderScreenspaceEffects

SearchUpdate

  • gamemode/framework/interface/cl_contentsearch.lua:58

SetupPlayerVisibility

  • gamemode/modules/mapscene/hooks/sv_hooks.lua:44

ShouldCreateLoadButton

  • gamemode/framework/interface/cl_main_splash.lua:123

ShutDown

Defined in: GM Definitions

SpawnlistContentChanged

  • gamemode/framework/interface/cl_contentsidebar.lua:57

StartCommand

Defined in: GM Definitions

  • gamemode/modules/animations/meta/sh_player.lua:269
  • gamemode/modules/animations/meta/sh_player.lua:278

StartSearch

  • gamemode/framework/interface/cl_contentsearch.lua:70

Think

Defined in: GM Definitions

Tick