ax.viewstack¶
Auto-generated namespace index from Lua annotations.
Documented functions: 13 Source files: 1
Source Files¶
Functions¶
| Function | Source |
|---|---|
ax.viewstack:BaseView(client, origin, angles, fov) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:250 |
ax.viewstack:Disable() |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:63 |
ax.viewstack:Enable() |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:56 |
ax.viewstack:GetCameraPipeline() |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:155 |
ax.viewstack:GetViewModelPipeline() |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:173 |
ax.viewstack:RegisterModifier(name, fn, priority) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:73 |
ax.viewstack:RegisterViewModelModifier(name, fn, priority) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:115 |
ax.viewstack:RunCamera(client, view) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:193 |
ax.viewstack:RunViewModel(weapon, patch) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:226 |
ax.viewstack:SetModifierEnabled(name, enabled) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:102 |
ax.viewstack:SetViewModelModifierEnabled(name, enabled) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:144 |
ax.viewstack:UnregisterModifier(name) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:90 |
ax.viewstack:UnregisterViewModelModifier(name) |
gamemode/framework/libraries/thirdparty/cl_viewstack.lua:132 |