ax.mapscene¶
Auto-generated namespace index from Lua annotations.
Documented functions: 48 Source files: 4
Source Files¶
gamemode/modules/mapscene/libraries/cl_mapscene.luagamemode/modules/mapscene/libraries/sh_mapscene.luagamemode/modules/mapscene/libraries/sv_mapscene.luagamemode/modules/mapscene/networking/cl_networking.lua
Functions¶
| Function | Source |
|---|---|
ax.mapscene:ApplyView(client, patch) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:591 |
ax.mapscene:BeginScene(scene, index) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:562 |
ax.mapscene:ClearPreview() |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:100 |
ax.mapscene:GetMusicDuration(path) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:180 |
ax.mapscene:NormalizeMusicPath(path) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:108 |
ax.mapscene:PickNextScene() |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:518 |
ax.mapscene:ResetMusic() |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:252 |
ax.mapscene:ResetState() |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:75 |
ax.mapscene:ResolveMusicPath(defaultPath) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:124 |
ax.mapscene:SendPVS(origin, bForce) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:684 |
ax.mapscene:SetMusicVolume(volume) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:200 |
ax.mapscene:SetPreview(identifier) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:94 |
ax.mapscene:ShouldPlayMusic(pathOverride) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:338 |
ax.mapscene:ShouldRenderMapScene(client) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:63 |
ax.mapscene:StartMusic(path) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:269 |
ax.mapscene:StopMusic(fadeOut, bForce) |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:212 |
ax.mapscene:UpdateMusic() |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:392 |
ax.mapscene:UpdateMusicFades() |
gamemode/modules/mapscene/libraries/cl_mapscene.lua:355 |
ax.mapscene:FindByName(name) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:182 |
ax.mapscene:GetCount() |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:27 |
ax.mapscene:GetScenes() |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:21 |
ax.mapscene:IsFiniteNumber(value) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:34 |
ax.mapscene:IsPair(scene) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:129 |
ax.mapscene:IsValidAngle(ang) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:54 |
ax.mapscene:IsValidVector(vec) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:45 |
ax.mapscene:NormalizeName(name) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:63 |
ax.mapscene:NormalizeTags(tags) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:92 |
ax.mapscene:OnConfigChanged(key, oldValue, value) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:269 |
ax.mapscene:PackScene(scene) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:217 |
ax.mapscene:ParseTags(tagString) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:75 |
ax.mapscene:ResolveScene(identifier) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:199 |
ax.mapscene:SanitizeScene(scene) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:136 |
ax.mapscene:UnpackScene(data) |
gamemode/modules/mapscene/libraries/sh_mapscene.lua:239 |
ax.mapscene:AddScene(scene) |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:143 |
ax.mapscene:ExportToJSON() |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:202 |
ax.mapscene:GetDataKey() |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:23 |
ax.mapscene:GetScope() |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:29 |
ax.mapscene:HandlePairCapture(client, scene, bPair) |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:260 |
ax.mapscene:ImportFromJSON(json) |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:218 |
ax.mapscene:Load() |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:40 |
ax.mapscene:RemoveScenesNear(position, radius) |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:169 |
ax.mapscene:Save() |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:72 |
ax.mapscene:SendPreview(client, identifier) |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:283 |
ax.mapscene:SerializeScenes() |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:84 |
ax.mapscene:SetupPlayerVisibility(client) |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:290 |
ax.mapscene:Sync(target) |
gamemode/modules/mapscene/libraries/sv_mapscene.lua:110 |
ax.mapscene:ApplyPayload(payload) |
gamemode/modules/mapscene/networking/cl_networking.lua:20 |
ax.mapscene:HandleSyncPayload(compressed) |
gamemode/modules/mapscene/networking/cl_networking.lua:29 |