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ax.character

Auto-generated namespace index from Lua annotations.

Documented functions: 12 Source files: 2

Source Files

Functions

Function Source
ax.character:CanPopulateVar(varName, payload, client) gamemode/framework/libraries/sh_character.lua:249
ax.character:Get(id) gamemode/framework/libraries/sh_character.lua:27
ax.character:GetVar(char, name, fallback, dataFallback) gamemode/framework/libraries/sh_character.lua:55
ax.character:RegisterVar(name, data) gamemode/framework/libraries/sh_character.lua:278
ax.character:SetVar(char, name, value, opts) gamemode/framework/libraries/sh_character.lua:96
ax.character:SyncBotToClients(char, recipients) gamemode/framework/libraries/sh_character.lua:229
ax.character:Create(payload, callback) gamemode/framework/libraries/sv_character.lua:28
ax.character:Delete(id, callback) gamemode/framework/libraries/sv_character.lua:324
ax.character:Kick(client, reason) gamemode/framework/libraries/sv_character.lua:211
ax.character:Load(client, character) gamemode/framework/libraries/sv_character.lua:117
ax.character:Restore(client, callback) gamemode/framework/libraries/sv_character.lua:260
ax.character:Sync(client, character, recipient) gamemode/framework/libraries/sv_character.lua:468