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MODULE Hook Definitions

Unique hook names: 93 Occurrences: 104

Hook List

  • BuildActivityRow (1)
  • BuildActivityRows (1)
  • CalcMainActivity (1)
  • CanAccessActivity (1)
  • ChatboxOnTextChanged (1)
  • DoAnimationEvent (1)
  • DrawEntities (1)
  • DrawItems (1)
  • DrawPlayers (1)
  • EntityTakeDamage (1)
  • FilterActivityRows (1)
  • FinishChat (1)
  • GetActivityRows (1)
  • GetChatboxPos (1)
  • GetChatboxSize (1)
  • GetChatNameColor (1)
  • GetPlayerActivityData (1)
  • GetPlayerHoldType (1)
  • GetRawActivityRows (1)
  • GetTypingIndicatorText (1)
  • GrabEarAnimation (1)
  • HandlePlayerDriving (1)
  • HandlePlayerDucking (1)
  • HandlePlayerJumping (1)
  • HandlePlayerNoClipping (1)
  • HandlePlayerSwimming (1)
  • HandlePlayerVaulting (1)
  • HUDPaint (2)
  • HUDPaintCurvy (2)
  • InitializeIntro (1)
  • InitPostEntity (1)
  • InvalidateActivityCache (1)
  • KeyPress (1)
  • KeyRelease (1)
  • LoadFonts (1)
  • MouthMoveAnimation (1)
  • NormalizeActivityData (1)
  • NormalizeActivityPaging (1)
  • OnCharacterDisconnected (1)
  • OnConfigChanged (1)
  • OnOptionChanged (1)
  • OnPhysgunPickup (1)
  • OnPlayerHitGround (2)
  • OnPlayerToggleSafetyMode (1)
  • OnSchemaLoaded (2)
  • OnScreenSizeChanged (1)
  • OnServerCrashDetected (1)
  • pac_CanWearParts (1)
  • PaginateActivityRows (1)
  • PhysgunDrop (1)
  • PhysgunPickup (1)
  • PlayerBindPress (1)
  • PlayerDisconnected (1)
  • PlayerGiveSWEP (1)
  • PlayerLoadedCharacter (2)
  • PlayerMessageSend (1)
  • PlayerNoClip (2)
  • PlayerPostThink (1)
  • PlayerReady (3)
  • PlayerSay (1)
  • PlayerSpawnEffect (1)
  • PlayerSpawnNPC (1)
  • PlayerSpawnProp (1)
  • PlayerSpawnRagdoll (1)
  • PlayerSpawnSENT (1)
  • PlayerSpawnSWEP (1)
  • PlayerSpawnVehicle (1)
  • PlayerSwitchWeapon (2)
  • PlayerWeaponRaised (1)
  • PostDrawTranslucentRenderables (1)
  • PostEntitySetModel (1)
  • PostPlayerLoadout (1)
  • PostPlayerSpawn (1)
  • PostRenderVGUI (1)
  • PreDrawViewModel (1)
  • PrePACConfigApply (1)
  • PrePACEditorOpen (1)
  • Register (1)
  • ResetIntro (1)
  • SetPlayerActivityData (1)
  • ShouldDrawArmorHUD (1)
  • ShouldDrawHealthHUD (1)
  • ShouldDrawLocalPlayer (1)
  • ShouldDrawVoiceChatIcon (1)
  • ShouldDrawWeaponAmmoCounter (1)
  • ShouldUseThirdPerson (1)
  • StartChat (1)
  • StartCommand (1)
  • Think (3)
  • TranslateActivity (1)
  • TranslateEvent (1)
  • UpdateAnimation (1)
  • UpdateClientAnimations (1)

BuildActivityRow

  • gamemode/modules/admin/core/sv_activity.lua:140

BuildActivityRows

  • gamemode/modules/admin/core/sv_activity.lua:236

CalcMainActivity

  • gamemode/modules/animations/hooks/sh_hooks.lua:298

CanAccessActivity

  • gamemode/modules/admin/core/sv_activity.lua:56

ChatboxOnTextChanged

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:65

DoAnimationEvent

  • gamemode/modules/animations/hooks/sh_hooks.lua:493

DrawEntities

  • gamemode/modules/admin/hooks/cl_hooks.lua:149

DrawItems

  • gamemode/modules/admin/hooks/cl_hooks.lua:29

DrawPlayers

  • gamemode/modules/admin/hooks/cl_hooks.lua:82

EntityTakeDamage

  • gamemode/modules/admin/hooks/sv_hooks.lua:32

FilterActivityRows

  • gamemode/modules/admin/core/sv_activity.lua:271

FinishChat

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:62

GetActivityRows

  • gamemode/modules/admin/core/sv_activity.lua:258

GetChatboxPos

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:28

GetChatboxSize

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:24

GetChatNameColor

  • gamemode/modules/admin/hooks/cl_hooks.lua:3

GetPlayerActivityData

  • gamemode/modules/admin/core/sv_activity.lua:75

GetPlayerHoldType

  • gamemode/modules/animations/hooks/sh_hooks.lua:575

GetRawActivityRows

  • gamemode/modules/admin/core/sv_activity.lua:96

GetTypingIndicatorText

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:106

GrabEarAnimation

  • gamemode/modules/animations/hooks/sh_hooks.lua:253

HandlePlayerDriving

  • gamemode/modules/animations/hooks/sh_hooks.lua:151

HandlePlayerDucking

  • gamemode/modules/animations/hooks/sh_hooks.lua:60

HandlePlayerJumping

  • gamemode/modules/animations/hooks/sh_hooks.lua:18

HandlePlayerNoClipping

  • gamemode/modules/animations/hooks/sh_hooks.lua:76

HandlePlayerSwimming

  • gamemode/modules/animations/hooks/sh_hooks.lua:110

HandlePlayerVaulting

  • gamemode/modules/animations/hooks/sh_hooks.lua:97

HUDPaint

  • gamemode/modules/admin/hooks/cl_hooks.lua:14
  • gamemode/modules/cl_curvy.lua:158

HUDPaintCurvy

InitializeIntro

InitPostEntity

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:14

InvalidateActivityCache

  • gamemode/modules/admin/core/sv_activity.lua:91

KeyPress

  • gamemode/modules/safety/hooks/sv_hooks.lua:14

KeyRelease

  • gamemode/modules/safety/hooks/sv_hooks.lua:24

LoadFonts

  • gamemode/modules/admin/hooks/cl_hooks.lua:6

MouthMoveAnimation

  • gamemode/modules/animations/hooks/sh_hooks.lua:277

NormalizeActivityData

  • gamemode/modules/admin/core/sv_activity.lua:71

NormalizeActivityPaging

  • gamemode/modules/admin/core/sv_activity.lua:306

OnCharacterDisconnected

  • gamemode/modules/sh_spawn_save.lua:18

OnConfigChanged

  • gamemode/modules/animations/hooks/cl_hooks.lua:27

OnOptionChanged

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:32

OnPhysgunPickup

  • gamemode/modules/admin/hooks/sv_hooks.lua:20

OnPlayerHitGround

  • gamemode/modules/animations/hooks/sh_hooks.lua:126
  • gamemode/modules/sh_movement.lua:18

OnPlayerToggleSafetyMode

  • gamemode/modules/animations/hooks/sh_hooks.lua:602

OnSchemaLoaded

  • gamemode/modules/cl_curvy.lua:113
  • gamemode/modules/spawns/hooks/sv_hooks.lua:14

OnScreenSizeChanged

  • gamemode/modules/cl_curvy.lua:117

OnServerCrashDetected

  • gamemode/modules/cl_crash_analysis.lua:91

pac_CanWearParts

  • gamemode/modules/sh_pac3.lua:34

PaginateActivityRows

  • gamemode/modules/admin/core/sv_activity.lua:314

PhysgunDrop

  • gamemode/modules/admin/hooks/sv_hooks.lua:26

PhysgunPickup

  • gamemode/modules/admin/hooks/sv_hooks.lua:12

PlayerBindPress

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:45

PlayerDisconnected

  • gamemode/modules/admin/hooks/sv_activity.lua:72

PlayerGiveSWEP

  • gamemode/modules/admin/hooks/sv_hooks.lua:86

PlayerLoadedCharacter

PlayerMessageSend

  • gamemode/modules/sh_voices.lua:173

PlayerNoClip

  • gamemode/modules/admin/hooks/sh_hooks.lua:3
  • gamemode/modules/animations/hooks/sv_hooks.lua:56

PlayerPostThink

  • gamemode/modules/animations/hooks/sh_hooks.lua:588

PlayerReady

  • gamemode/modules/admin/hooks/sv_activity.lua:66
  • gamemode/modules/admin/hooks/sv_hooks.lua:3
  • gamemode/modules/animations/hooks/sv_hooks.lua:72

PlayerSay

  • gamemode/modules/chatbox/hooks/sv_hooks.lua:14

PlayerSpawnEffect

  • gamemode/modules/admin/hooks/sv_hooks.lua:38

PlayerSpawnNPC

  • gamemode/modules/admin/hooks/sv_hooks.lua:46

PlayerSpawnProp

  • gamemode/modules/admin/hooks/sv_hooks.lua:54

PlayerSpawnRagdoll

  • gamemode/modules/admin/hooks/sv_hooks.lua:62

PlayerSpawnSENT

  • gamemode/modules/admin/hooks/sv_hooks.lua:70

PlayerSpawnSWEP

  • gamemode/modules/admin/hooks/sv_hooks.lua:78

PlayerSpawnVehicle

  • gamemode/modules/admin/hooks/sv_hooks.lua:94

PlayerSwitchWeapon

  • gamemode/modules/animations/hooks/sv_hooks.lua:46
  • gamemode/modules/safety/hooks/sv_hooks.lua:30

PlayerWeaponRaised

  • gamemode/modules/animations/hooks/sv_hooks.lua:66

PostDrawTranslucentRenderables

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:69

PostEntitySetModel

  • gamemode/modules/animations/hooks/sv_hooks.lua:34

PostPlayerLoadout

  • gamemode/modules/animations/hooks/sv_hooks.lua:40

PostPlayerSpawn

  • gamemode/modules/spawns/hooks/sv_hooks.lua:18

PostRenderVGUI

  • gamemode/modules/cl_curvy.lua:162

PreDrawViewModel

  • gamemode/modules/mapscene/hooks/cl_hooks.lua:32

PrePACConfigApply

  • gamemode/modules/sh_pac3.lua:18

PrePACEditorOpen

  • gamemode/modules/sh_pac3.lua:26

Register

ResetIntro

SetPlayerActivityData

  • gamemode/modules/admin/core/sv_activity.lua:83

ShouldDrawArmorHUD

  • gamemode/modules/mapscene/hooks/cl_hooks.lua:20

ShouldDrawHealthHUD

  • gamemode/modules/mapscene/hooks/cl_hooks.lua:14

ShouldDrawLocalPlayer

  • gamemode/modules/sh_thirdperson.lua:264

ShouldDrawVoiceChatIcon

  • gamemode/modules/mapscene/hooks/cl_hooks.lua:26

ShouldDrawWeaponAmmoCounter

  • gamemode/modules/cl_ammo_counter.lua:35

ShouldUseThirdPerson

  • gamemode/modules/sh_thirdperson.lua:256

StartChat

  • gamemode/modules/chatbox/hooks/cl_hooks.lua:59

StartCommand

  • gamemode/modules/safety/hooks/sh_hooks.lua:15

Think

  • gamemode/modules/cl_crash_analysis.lua:81
  • gamemode/modules/mapscene/hooks/cl_hooks.lua:38
  • gamemode/modules/sh_proximity.lua:118

TranslateActivity

  • gamemode/modules/animations/hooks/sh_hooks.lua:377

TranslateEvent

  • gamemode/modules/animations/hooks/sh_hooks.lua:558

UpdateAnimation

  • gamemode/modules/animations/hooks/sh_hooks.lua:211

UpdateClientAnimations

  • gamemode/modules/animations/hooks/sv_hooks.lua:14