GM Hook Definitions¶
Unique hook names: 63 Occurrences: 64
Hook List¶
CanDrive(1)CanPlayerBecomeClass(1)CanPlayerBecomeFaction(1)CanPlayerInteractItem(1)CanPlayerLoadCharacter(1)CanPlayerSuicide(1)CanProperty(1)CanTool(1)DatabaseConnected(1)DoPlayerDeath(1)DrawDeathNotice(1)DrawVignette(1)GetEntityDisplayText(1)GetFallDamage(1)GetGameDescription(1)GetPlayerDeathSound(1)GetPlayerPainSound(1)HUDDrawTargetID(1)HUDPaint(1)HUDPaintBackground(1)HUDPaintCurvy(1)HUDPaintTargetIDExtra(1)HUDShouldDraw(1)Initialize(1)InitPostEntity(1)OnClientCached(1)OnDatabaseTablesCreated(1)OnEntityCreated(1)OnPauseMenuShow(1)OnPlayerItemAction(1)OnPlayerItemPickup(1)PlayerBindPress(1)PlayerCanHearPlayersVoice(1)PlayerDeathSound(1)PlayerDeathThink(1)PlayerDisconnected(1)PlayerEndVoice(1)PlayerHurt(1)PlayerInitialSpawn(1)PlayerLoadout(1)PlayerReady(1)PlayerSetHandsModel(1)PlayerSpawn(1)PlayerSpray(1)PlayerStartVoice(1)PlayerThink(1)PostDrawTranslucentRenderables(1)PostRenderCurvy(1)PreDrawOutlines(1)ScalePlayerDamage(1)ScoreboardHide(1)ScoreboardShow(1)SendDeathNotice(1)SetupMove(1)ShouldDrawVignette(1)ShouldSendDeathNotice(1)ShowHelp(1)ShowSpare1(1)ShowSpare2(1)ShowTeam(1)ShutDown(1)StartCommand(1)Think(2)
CanDrive¶
gamemode/framework/hooks/sv_hooks.lua:713
CanPlayerBecomeClass¶
gamemode/framework/hooks/sh_hooks.lua:141
CanPlayerBecomeFaction¶
gamemode/framework/hooks/sh_hooks.lua:132
CanPlayerInteractItem¶
gamemode/framework/hooks/sh_hooks.lua:178
CanPlayerLoadCharacter¶
gamemode/framework/hooks/sh_hooks.lua:145
CanPlayerSuicide¶
gamemode/framework/hooks/sv_hooks.lua:510
CanProperty¶
gamemode/framework/hooks/sv_hooks.lua:630
CanTool¶
gamemode/framework/hooks/sv_hooks.lua:667
DatabaseConnected¶
gamemode/framework/hooks/sv_hooks.lua:261
DoPlayerDeath¶
gamemode/framework/hooks/sv_hooks.lua:24
DrawDeathNotice¶
gamemode/framework/hooks/cl_hooks.lua:383
DrawVignette¶
gamemode/framework/hooks/cl_hooks.lua:137
GetEntityDisplayText¶
gamemode/framework/hooks/cl_hooks.lua:320
GetFallDamage¶
gamemode/framework/hooks/sv_hooks.lua:584
GetGameDescription¶
gamemode/framework/hooks/sv_hooks.lua:575
GetPlayerDeathSound¶
gamemode/framework/hooks/sv_hooks.lua:117
GetPlayerPainSound¶
gamemode/framework/hooks/sv_hooks.lua:143
HUDDrawTargetID¶
gamemode/framework/hooks/cl_hooks.lua:155
HUDPaint¶
gamemode/framework/hooks/cl_hooks.lua:258
HUDPaintBackground¶
gamemode/framework/hooks/cl_hooks.lua:105
HUDPaintCurvy¶
gamemode/framework/hooks/cl_hooks.lua:192
HUDPaintTargetIDExtra¶
gamemode/framework/hooks/cl_hooks.lua:331
HUDShouldDraw¶
gamemode/framework/hooks/cl_hooks.lua:174
Initialize¶
gamemode/framework/hooks/sh_hooks.lua:12
InitPostEntity¶
gamemode/framework/hooks/sh_hooks.lua:149
OnClientCached¶
gamemode/framework/networking/cl_networking.lua:12
OnDatabaseTablesCreated¶
gamemode/framework/hooks/sv_hooks.lua:437
OnEntityCreated¶
gamemode/framework/hooks/cl_hooks.lua:77
OnPauseMenuShow¶
gamemode/framework/hooks/cl_hooks.lua:386
OnPlayerItemAction¶
gamemode/framework/hooks/sv_hooks.lua:599
OnPlayerItemPickup¶
gamemode/framework/hooks/sv_hooks.lua:589
PlayerBindPress¶
gamemode/framework/hooks/cl_hooks.lua:49
PlayerCanHearPlayersVoice¶
gamemode/framework/hooks/sv_hooks.lua:474
PlayerDeathSound¶
gamemode/framework/hooks/sv_hooks.lua:99
PlayerDeathThink¶
gamemode/framework/hooks/sv_hooks.lua:16
PlayerDisconnected¶
gamemode/framework/hooks/sv_hooks.lua:546
PlayerEndVoice¶
gamemode/framework/hooks/cl_hooks.lua:95
PlayerHurt¶
gamemode/framework/hooks/sv_hooks.lua:108
PlayerInitialSpawn¶
gamemode/framework/hooks/sv_hooks.lua:269
PlayerLoadout¶
gamemode/framework/hooks/sv_hooks.lua:199
PlayerReady¶
gamemode/framework/hooks/sv_hooks.lua:421
PlayerSetHandsModel¶
gamemode/framework/hooks/sv_hooks.lua:251
PlayerSpawn¶
gamemode/framework/hooks/sv_hooks.lua:169
PlayerSpray¶
gamemode/framework/hooks/sv_hooks.lua:709
PlayerStartVoice¶
gamemode/framework/hooks/cl_hooks.lua:87
PlayerThink¶
gamemode/framework/hooks/sv_hooks.lua:502
PostDrawTranslucentRenderables¶
gamemode/framework/hooks/cl_hooks.lua:350
PostRenderCurvy¶
gamemode/framework/hooks/cl_hooks.lua:140
PreDrawOutlines¶
ScalePlayerDamage¶
gamemode/framework/hooks/sh_hooks.lua:226
ScoreboardHide¶
gamemode/framework/hooks/cl_hooks.lua:34
ScoreboardShow¶
gamemode/framework/hooks/cl_hooks.lua:22
SendDeathNotice¶
gamemode/framework/hooks/sv_hooks.lua:610
SetupMove¶
gamemode/framework/hooks/sh_hooks.lua:255
ShouldDrawVignette¶
gamemode/framework/hooks/cl_hooks.lua:99
ShouldSendDeathNotice¶
gamemode/framework/hooks/sv_hooks.lua:605
ShowHelp¶
gamemode/framework/hooks/sh_hooks.lua:181
ShowSpare1¶
gamemode/framework/hooks/sh_hooks.lua:189
ShowSpare2¶
gamemode/framework/hooks/sh_hooks.lua:193
ShowTeam¶
gamemode/framework/hooks/sh_hooks.lua:185
ShutDown¶
gamemode/framework/hooks/sv_hooks.lua:515
StartCommand¶
gamemode/framework/hooks/sv_hooks.lua:354
Think¶
gamemode/framework/hooks/cl_hooks.lua:12gamemode/framework/hooks/sv_hooks.lua:496