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ax.mapscene

Source: gamemode/modules/mapscene/networking/cl_networking.lua

Map scene networking (client).

Documented functions: 2

Functions


ax.mapscene:ApplyPayload(payload)

Apply a decoded payload to client state.

Realm: client

Parameters

Name Type Description
payload table -

ax.mapscene:HandleSyncPayload(compressed)

Handle a compressed sync payload.

Realm: client

Parameters

Name Type Description
compressed string -