ax.flag¶
Source: gamemode/framework/libraries/sh_flags.lua
Flag management system for character permissions and abilities.
Documented functions: 3
Functions¶
ax.flag:Create(letter, flagData)¶
Create a new flag with associated data. Registers a flag letter with its description and metadata.
Realm: shared
Parameters
| Name | Type | Description |
|---|---|---|
letter |
string |
Single letter flag identifier (A-Z, a-z) |
flagData |
table |
Flag metadata including name, description, etc. |
Usage
ax.flag:Get(letter)¶
Get a flag definition by its letter. Retrieves the flag data associated with a specific flag letter.
Realm: shared
Parameters
| Name | Type | Description |
|---|---|---|
letter |
string |
Single letter flag identifier |
Returns
table|nil: Flag data if found, nil otherwise
Usage
ax.flag:GetAll()¶
Get all registered flags. Returns the complete registry of flag letters and their data.
Realm: shared
Returns
table: Table of all flag definitions
Usage